![]() Power: Colonists can be infected with one virus at a time.Scan corpses of infected colonists to unlock new symptoms. Choose symptoms and make viruses with Refined Goolerium. Fixed a bug where objects wouldn’t be correctly “stopped using” after loading.Objects (and colonists) when selecting them for the context menu will now display their mouse over status.Temperature values are now more consistently handled when atmosphere pressure is low (in a vacuum, there’s no temperature, because there’s no air).Dead slimes now become “slime puddles” and must be manually cleaned.Fixed a bug where windows could be built instantly by placing them twice.Fixed a bug where the whispers perk couldn’t drain targets correctly.Manually depositing an item to a fallback storage zone will no longer change the zone’s filter (because it’s fallback, so the item was already valid).This includes: Beds, Toilets, Ships, Chairs, Healing Booth (in preview). Mountable objects (including the hauler) can no longer be repositioned while being used. Fixed a bug where finishing an objective and then loading (without quitting the game or returning to main menu) would prevent the objective from advancing to the next message.Fixed a bug where the final objective (deliver high tier resources to the core terminal) couldn’t be finished.Ĭontext menu actions now always display the name of option, and the text that indicates why the option is “invalid” is now shown next to the option name. ![]() Blood now has a name and icon when selecting it via the context menu.Pumpkin plushie now uses the correct sprite when being repositioned.Previously the knocker outer would flee from the unconscious target for a bit. The knockout command is now ended when the target is knocked out.Starting item caches will no longer have multiple types of items in them.Eating biowaste now has a chance to make colonists puke.Fixed some issues with the cuddler and zombie animations.Colonists can now be interacted with when sleeping in beds (previously their “access positions” were repositioned to be on top of the bed, and beds are unwalkable).Oxygen Emitter now spawns with 1 water and each water can produce oxygen for 72 hours (previously was 24 hours).Water Recycler now produces 2 purified water for every 1 dirty water. ![]() When the body decays it emits a massive amount of germ, leaving the head behind. It can also be eaten.ĭead bodies now decay after 48 hours unless they’re in a cold room.
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